MonoGame.Framework\Utilities\ByteBufferPool.cs
- 15 Complexity
- 3 Complexity / M
- 0 Duplication
- 2 Churn
- 88 Lines
- 70 Lines of Code
- 5 Methods
- 14 LOC / Method
No issues found
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One of my most productive days was throwing away 1000 lines of code.