MonoGame.Framework.Content.Pipeline\Serialization\Compiler\ContentWriter.cs
- 57 Complexity
- 2.19 Complexity / M
- 0 Duplication
- 2 Churn
- 528 Lines
- 330 Lines of Code
- 26 Methods
- 12.69 LOC / Method
No issues found
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One of my most productive days was throwing away 1000 lines of code.