Assets\2DGamekit\Scripts\SceneManagement\PersistentDataManager.cs
- 31 Complexity
- 1.94 Complexity / M
- 0 Duplication
- 2 Churn
- 137 Lines
- 115 Lines of Code
- 16 Methods
- 7.19 LOC / Method
No issues found
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Any fool can write code that a computer can understand. Good programmers write code that humans can understand.