Richman4L\Logics\GameLogic\Interoperability\Arguments\DefineDomains\FloatIntervalDefineDomain.cs
- 11 Complexity
- 1 Complexity / M
- 47 Duplication
- 6 Churn
- 67 Lines
- 53 Lines of Code
- 6 Methods
- 8 LOC / Method
No issues found
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Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live.