A

lib\PuppeteerSharp\States\DisposedState.cs

All issues

Put constructor initializers on their own line. lines of code = 1
8
        public DisposedState(StateManager stateManager) : base(stateManager)
Prefix local calls with this. lines of code = 1
14
            if (fromState == StateManager.Exited)
Elements should be documented. lines of code = 1
33
        public override void Dispose(LauncherBase p)
Elements should be documented. lines of code = 1
31
        public override Task KillAsync(LauncherBase p) => throw new ObjectDisposedException(p.ToString());
Elements should be documented. lines of code = 1
29
... override Task ExitAsync(LauncherBase p, TimeSpan timeout) => throw new ObjectDisposedException(p.ToString());...
Elements should be documented. lines of code = 1
27
        public override Task StartAsync(LauncherBase p) => throw new ObjectDisposedException(p.ToString());
Elements should be documented. lines of code = 1
12
        public override Task EnterFromAsync(LauncherBase p, State fromState, TimeSpan timeout)
Elements should be documented. lines of code = 1
8
        public DisposedState(StateManager stateManager) : base(stateManager)
Elements should be documented. lines of code = 1
6
    internal class DisposedState : State
Using directive should appear within a namespace declaration. lines of code = 1
2
using System.Threading.Tasks;
Using directive should appear within a namespace declaration. lines of code = 1
The file header is missing or not located at the top of the file. lines of code = 1