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master
GOAP
68
issues
4
pull requests
529
files
1
active branch
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CodeFactor Rating A
{{format.Name}}
Grade
Name
Complexity
Churn
Issues
A
Package\Editor\CrashKonijn.Goap.Editor\Classes\Mappers.cs
4
2
-
A
Package\Editor\CrashKonijn.Goap.Editor\Classes\DebugGraph.cs
6
3
-
A
Package\Editor\CrashKonijn.Goap.Editor\Attributes\WorldSensorDrawer.cs
2
-
A
Package\Editor\CrashKonijn.Goap.Editor\Attributes\TargetSensorDrawer.cs
2
-
A
Package\Editor\CrashKonijn.Goap.Editor\Attributes\GoalClassDrawer.cs
2
-
A
Package\Editor\CrashKonijn.Goap.Editor\Attributes\ClassDrawerBase.cs
9
2
1
A
Package\Editor\CrashKonijn.Goap.Editor\Attributes\ButtonAttribute.cs
1
-
A
Package\Editor\CrashKonijn.Goap.Editor\Attributes\ActionClassDrawer.cs
2
-
A
Package\Editor\CrashKonijn.Goap.Editor\About\AboutEditorWindow.cs
14
3
-
A
Demo\Assets\Tests\PlayMode\SimpleSceneTests.cs
4
2
-
A
Demo\Assets\Tests\PlayMode\ComplexSceneTests.cs
4
2
-
A
Demo\Assets\Docs\Snippets\GettingStarted\01_IdleAction.cs
3
1
-
A
Demo\Assets\Docs\GettingStarted\WorldKeys\PearCount.cs
1
-
A
Demo\Assets\Docs\GettingStarted\WorldKeys\IsIdle.cs
1
-
A
Demo\Assets\Docs\GettingStarted\WorldKeys\Hunger.cs
1
-
A
Demo\Assets\Docs\GettingStarted\TargetKeys\IdleTarget.cs
1
-
A
Demo\Assets\Docs\GettingStarted\TargetKeys\ClosestPear.cs
1
-
A
Demo\Assets\Docs\GettingStarted\Sensors\PearSensor.cs
8
1
-
A
Demo\Assets\Docs\GettingStarted\Sensors\IdleTargetSensor.cs
10
1
-
A
Demo\Assets\Docs\GettingStarted\Goals\PickupPearGoal.cs
1
-
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